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About This Project
FOMO (Fear of Missing Out), prevalent among the youth and linked to social media, is explored in this 2D game project. Players control an AI, "T(Treatment)OMO," catering to different FOMO personalities. By filtering information, the game addresses diverse causes of FOMO, offering varied endings based on player performance. This project advocates understanding FOMO, aids those affected, and prompts societal reflection on mobile internet socialization.
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